KeepWorlds

Free browser tool

Palworld server settings generator

Palworld keeps every server setting on one comma-separated line, and a single stray character makes the game fall back to defaults for all of them. This tool builds that line for you — the world settings come from the same form our Palworld server Console uses, plus the ones only a self-hosted server needs: passwords, ports, RCON and the REST API. Paste the file you already have and it edits that one instead, keeping the settings this tool doesn't manage exactly as they are.

Your PalWorldSettings.ini

Only the settings you can change here are written out. Palworld uses its own default for anything not listed, so a short file is a complete one.

The whole tool runs in your browser — the file you paste and the passwords you type never reach us.

[/Script/Pal.PalGameWorldSettings]
OptionSettings=(BaseCampMaxNumInGuild=4,BaseCampWorkerMaxNum=15,BuildObjectDamageRate=1,BuildObjectDeteriorationDamageRate=1,CollectionDropRate=1,CollectionObjectHpRate=1,CollectionObjectRespawnSpeedRate=1,DayTimeSpeedRate=1,DeathPenalty=Item,DropItemMaxNum=3000,EnemyDropItemRate=1,EquipmentDurabilityDamageRate=1,ExpRate=1,GuildPlayerMaxNum=20,ItemCorruptionMultiplier=1,ItemWeightRate=1,MaxBuildingLimitNum=0,MonsterFarmActionSpeedRate=1,NightTimeSpeedRate=1,PalAutoHPRegeneRate=1,PalAutoHpRegeneRateInSleep=1,PalCaptureRate=1,PalDamageRateAttack=1,PalDamageRateDefense=1,PalEggDefaultHatchingTime=1,PalSpawnNumRate=1,PalStaminaDecreaceRate=1,PalStomachDecreaceRate=1,PlayerAutoHPRegeneRate=1,PlayerAutoHpRegeneRateInSleep=1,PlayerDamageRateAttack=1,PlayerDamageRateDefense=1,PlayerStaminaDecreaceRate=1,PlayerStomachDecreaceRate=1,ServerPlayerMaxNum=8,SupplyDropSpan=180,WorkSpeedRate=1,bAllowGlobalPalboxExport=True,bAllowGlobalPalboxImport=True,bEnableFastTravel=True,bEnableFastTravelOnlyBaseCamp=False,bEnableInvaderEnemy=True,bEnablePlayerToPlayerDamage=False,bHardcore=False,bPalLost=False)

Start from your existing file

Paste your current PalWorldSettings.ini — the whole file or just the OptionSettings line. Settings this tool doesn't manage are kept exactly as they are.

Start from a difficulty

The official default balance: every rate at x1, and death drops items except equipment

Server and access

The name your friends see, and who gets in

The name your friends see in the in-game server list, up to 32 characters. Commas, equals signs, brackets and quotes are not allowed.

Raising this above your plan's player count is at your own risk — we no longer guarantee stability.

Leave it empty for a public server anyone can join.

RCON and the REST API both authenticate with this and nothing else — leave it empty and neither can be used.

Lets players see who is online from the ESC menu.

Network and APIs

Public ports, RCON, and the REST API

The port advertised in the community server list. It does not change the port the server actually listens on — port forwarding is configured separately.

Usually left empty — the host fills it in. Set it only when the server sits behind NAT and the address shown in the list is wrong.

The remote console admin tools and bots use to send commands. Needs an admin password.

The HTTP admin interface used by panels and bots. Needs an admin password.

Only the platforms you pick can join this server. This is not the same as the public lobby switch — that one decides whether the server shows up in the community list, this one decides who gets in once they have the address.

Rates and yields

EXP, capture, gathering, and work speed

0 hatches instantly. Every other egg type scales with this value.

Combat and difficulty

Damage, PvP, death penalty, and raids

Can only be turned on during the initial server setup — enabling it after the world exists has no effect.

Same as above: it only takes effect when turned on during the initial server setup.

This turns on PvP rules only. Whether players can actually damage each other is decided by “Player versus player damage”.

Survival and regen

Hunger, stamina, and HP regen

Items and drops

Weight, durability, dropped items, and supply drops

Bases and guilds

Building, base count, and guild size

0 means no limit. Raising it increases server load.

When no guild member has logged in for longer than the inactive guild timer, the guild’s structures and base Pals are removed.

World and quality of life

Fast travel, the Palbox, and saving

Saving more often means losing less on a crash, at the cost of more disk load.

Has the game keep its own extra copy of the save. Increases disk load.

Common questions

Where do I put PalWorldSettings.ini?
On Linux it's Pal/Saved/Config/LinuxServer/PalWorldSettings.ini, on Windows Pal/Saved/Config/WindowsServer/PalWorldSettings.ini. Replace the file and restart the server — Palworld reads it once at startup, so nothing takes effect until it restarts.
Do I fill in passwords and ports if I rent a server from you?
No. On a hosted machine the server password is changed from the Console, the admin password is generated and shown to you (the forced save before each backup needs it), and the ports are already set up — that form only has the world settings. The extra fields on this page are for people running their own machine.
The file it gives me is shorter than mine. Is something missing?
No. Palworld uses its own default for any setting that isn't listed, so a short file is a complete one — that's also how our own servers are configured. If you paste your existing file in first, everything in it comes back out, including the settings this tool doesn't manage.
I edited the file and nothing changed in game.
Two usual causes. The server wasn't restarted — settings are read once at startup. Or the line is broken: it's one comma-separated list, so a comma, equals sign, bracket or quote inside a value splits it in the wrong place, and Palworld's response to a broken line is to fall back to defaults for every setting at once. That second one looks like "my edits were ignored" rather than an error.
Why can't I set the world seed or the randomizer here?
Those are decided when the world is generated and can't be changed afterwards — Palworld's own settings screen says so too. Listing them would suggest they still do something.

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